The Guardian reports that Snake, the game that spawned thousands of cases of repetitive strain injury when Nokia ruled the phone world, is making a comeback:
Snake Rewind will be released for iOS, Android and Windows Phone devices [on May 14], with new features including the ability – purists, look away now – to “rewind the Snake to continue the game even after crashing” as well as new power-ups and levels.
Rumilus Design has not announced details of how it will charge for Snake Rewind, but the mention of a fruit store on its website – “boosters and items can be upgraded and purchased, using fruit that you collect while playing” – hints that the game may be freemium, using in-app purchases too.
That doesn’t bode well.
The brilliance of Snake – as with the original Tetris – was in its simplicity. Adding power-ups and in-app purchases will turn it into just another puzzle game.
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